“Hand in a Cave” concept, creation, video game development, stage design, sound design, performance: Chloê Langford (Fantasia Malware), Zane Hettinga / “Hand in a Cave” translation: Grashina Gabelmann / “Hand in a Cave” metal work: Constantin von Canal / “Mirror Mall” concept, creation, video game development, performance: Jira Duguid (Fantasia Malware) / “Mirror Mall” sound design, music composition: Kris Wratt / “Mirror Mall” costume, make up: Zu Kurczynska / Production, technical management, administration: Daniela Silvestrin / Booklet and collectible design: alpha_rats